Brian S. opened this issue on Jul 13, 1999 ยท 4 posts
Mike K posted Wed, 14 July 1999 at 11:12 PM
The simplest way I found in B3D, although I haven't tried it in B4 yet, is to simply move the water plane in the direction you want the waves to move. Experimenting with how far and how fast to move can turn out pretty fair results. Takes almost no overhead and just a couple of keyframes. Hope this helps, Mike K (If only B4 had Poser 4's wave deformer?)