xoconostle opened this issue on Mar 22, 2004 ยท 5 posts
Questor posted Wed, 31 March 2004 at 4:49 PM
It's been a while, that's for sure, no excuse other than "been busy". :) If you've grabbed the release just out - 0.8.22.6 it should delete files for you. I'm not sure if it kills the previous content, Daz changed a few things with the format so old .daz file won't work in the new build. Poser stuff seems to import fine. I've tried moving geometry objects around and the software flawlessly requests it's location, textures can be a bit more twitchy. If there's a relative path in the pz3 it doesn't mind too much, but if it's set to D:TexturesStuffUglyGit or something it doesn't like it much if that directory doesn't exist and will miss the texture. Other thing I've noticed which may or may not be relevant is that the Studio material room handles things quite differently to P4, and I've imported a couple files that didn't appear to have textures on them. On checking the material assignments they were in the wrong channels. Probably an import error but I've not seen it with the current build. Anyway, good luck with it, hopefully whatever they've done to increase poser file compatibility will work this time round.