Forum: Poser - OFFICIAL


Subject: UV Mapping Problem

Predatron opened this issue on Apr 03, 2004 ยท 5 posts


maclean posted Sat, 03 April 2004 at 9:51 AM

Assuming that this object is vertical, you could try a Cylindrical Cap map using the Y-axis option. Then scale it up to the full window size and drag the sides out to left and right to fill the frame. At that point, you should be able to select the holes. You can also assign parts of a model to a region. Say, you separate the hole, but it's difficult to do. Well, once you do get it done, assign it to a region. That way, when you want to pull it out from the rest of the map, you just select by region. Also, you might want to use the 'split vertices' option on that model. It looks as though it needs it. mac