Forum: Carrara


Subject: Angel WIP - 6 Newbie Questions!

Angelouscuitry opened this issue on Apr 04, 2004 ยท 10 posts


Hoofdcommissaris posted Mon, 05 April 2004 at 3:31 AM

  1. You now have to change the value of the master light, not one of the 'slaves', it is in the 'masters' sections (in the same drawer as the time line). 2. You get your alpha as an extra alpha channe. You can not turn 'pixel' of, because that is the color of your image, otherwise there would not be an image. 3. Go to the shader room, there you can add extra channels to the shader named 'eyebrows', especially color and transparency (with some new problems ahead, search the forums for those threads). 4. Double click a master shader, or click the 'Edit' button in the properties, you will be catapulted into the Shader Room (the Brush icon). 5. It already is hollow! You can not make it any hollower than it is! You only need to add thickness, but you could do without that if you are not making an image that hass to pass scientific tests concerning the refraction of the light through glass. Try it with a glass shader (do not forget to tick the box for 'light through transparancy') Boolean is for intersection surfaces only. 6. You should turn on View -> Turn On Production Frame to see the, well, production frame. You can drag the corners. If you have checked the 'Keep Proportions' box it will, well. You guessed it. Keep it's proportions. To change the size of the window, drag the coner with the circle, or drag the sides. Keep it up!