Forum: Poser - OFFICIAL


Subject: Gravity Off in P5 cloth sim

jgwinner opened this issue on Apr 05, 2004 ยท 9 posts


Tashar59 posted Mon, 05 April 2004 at 8:03 PM

How's this for an Idea. Rotate figures and props 90 degrees, so the fist would move straight up. Use a 2nd square against the first one, on the bottom and use collision. After the calculation rotate back and save for a morph. The original square should keep it's shape.