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You can make the basic props more flexible by un-hiding their Taper controls. This is most useful with the Y-taper on the Box, Cylinder, and Ball. Make a backup copy of the PP2 files, then locate the 'hidden 1' line under each of the taper parameters, and change 'hidden 1' to 'hidden 0'. --------- Original: taperY taper Y { name taper Y initValue 0 hidden 1 --------- Becomes: taperY taper Y { name taper Y initValue 0 hidden 0 --------- With the added Taper Y control on the Cylinder, you can make a broom like this.
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