Marque opened this issue on Apr 08, 2004 ยท 24 posts
maclean posted Fri, 09 April 2004 at 3:14 PM
I must confess to rarely seeing the MP here, since I broker through DAZ. However, I have noticed a trend in the threads here at Rosity. There have always been posts from people who would like to become merchants, but lately it seems to me that their expectations are a bit unrealistic. I usually answer these threads and try to give helpful advice wherever possible, but I get the distinct impression lately that a lot of people want to make money, but have no idea what they want to build, far less what's actually involved in modelling and selling. The Poser market may be filled, but I don't agree that it's saturated. There will always be room for new, innovative products at a good price. I'm just getting the feeling that very few people know what to sell now. I can still remember several items at DAZ (before they re-organised the store) which made my jaw drop in disbelief at the prices people had the nerve to ask. But of course, whether they ever sold any or not, is another matter. Pricing is a very difficult aspect of brokering, but the bottom line is that prices are dictated by the market, NOT by the broker. At least, if you ever want to sell anything. I don't charge by the amount of time or work I do, but by what I think people will reasonably be willing to pay (and feel that they got a good deal). But as a rough guide, I spend an average of 3 - 4 months on a pack which generally contains 10 - 12 figures, plus MATs, textures, etc, (usually around 20 megs zipped), and they sell for $15 - $18. 45% of which comes to me. One more aspect of pricing that people tend to forget is the long term effect of prices. Do you want your product to be an overnight sensation and sell while it's hot? Or would you rather have it still selling in 3 or 4 years time? I'm in the second boat. mac