Forum: Poser - OFFICIAL


Subject: Poser 5 Displacement and Zbush 2

quinlor opened this issue on Apr 09, 2004 ยท 25 posts


maxxxmodelz posted Fri, 09 April 2004 at 3:51 PM

Stewer would know more about this than I would, but I'm excited about the possibility of working in Poser with a LOW res versions of Mike or Don, and just applying a Zbrush displacement map to give them the hi-res details. I don't know if you'd be able to do that without being able to utilize the 16 bit maps, but if it worked, then that would be most incredible. Same thing with Vicki. Think of working with a low res vicki in the P5 environment (how much faster workflow would be) but come rendertime, your displacement map made in Zbrush would add the hi-res details to the model. Something like that could open a whole new world of possibilities with P5. This is possible in other programs with Normals mapping, and might work here as well.


Tools :  3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender v2.74

System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB GPU.