diolma opened this issue on Apr 09, 2004 ยท 12 posts
diolma posted Sat, 10 April 2004 at 6:55 AM
Aaww, Shucks! You people are too kind! When I said "bin it", I really meant "shelve it (I always keep at least 1 copy of everything I do - just in case I ever get inspired.) Bringing the shoes nearer might work.. Hmm. I've tried to get more haze near the horizon, but it's the 1st time I've played with haze, so I don't really know how to do it. Would a (BIIIG) volumetric cube way out, with a foggy texture work better than playing with the sky/fog stuff? (Bryce 3.1 - don't have as much control as in Bryce 5.) Will certainly think again about the "near sand" texture. Cheers, Diolma PS - one of my problems is that I have to keep rendering to see the finished effect (I'm not yet experienced enough to be able to mentally preview it), which takes a lot of time; that ocean is made of 3 separate terrains, each of which has transparancy applied. Ahh, well..