Phantast opened this issue on Apr 11, 2004 ยท 8 posts
kaposer posted Mon, 12 April 2004 at 6:09 PM
Load your figure and set all to 0 with joint editor.Then create all the magnets you need. You will get a better look if the magnets affect the body parts around the part you're working on. Then spawn morphs for those magnets, one at a time, and name them. Remember to set all morphs to 0 before to spawn a new one. Try to not move the figure till you are done, magnets dont like to bend... Good luck and sorry for my bad english