Forum: Poser - OFFICIAL


Subject: Help on "Magnifying Glass" or "Distorted Water Refelction" effects, Please...

teyikung opened this issue on Apr 16, 2004 ยท 6 posts


Little_Dragon posted Fri, 16 April 2004 at 2:03 AM

Basically, you create a Refract node, attach it to the Refraction_Color channel, and then set Refract_Value to 1. Do not make the material transparent ... the Refract node handles that on its own. You'll have to use the Firefly renderer, and must enable raytracing in your render options. Complex refractive objects might require higher raytrace-bounce settings.

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