Subject: Predator style camo in P5 and other stupid shader tricks.
Ajax opened this issue on Apr 17, 2004 ยท 102 posts
Ajax posted Tue, 20 April 2004 at 4:32 PM
Of course! You're right, Stefan. Thankyou. Here's how it looks. And to put the dark corner up the top, you can either subtract the final output from 1 before passing it to the diffuse channel or you can subtract v from 1 before passing it to math functions 5.