Forum: Poser - OFFICIAL


Subject: Another Critique Request

unzipped opened this issue on Apr 24, 2004 ยท 13 posts


compiler posted Sat, 24 April 2004 at 5:55 PM

Well, it is quite good as is ! Since you asked, I'd go with just a few suggestions, but they are very minor : -the tiled texturing of the walls and door in the 4 images on the right is not really convincing, especially when compared to the very realistic walls and floor textures on the image at the tleft. I understand that it may be in search of some contrast, but then tiling may not be the best way to do it : repetitive patterns tend to draw the eyes towards them and mask the structure of the objects they're applied to. -you could use a tiny little postwork to make a misty halo around the lights in the first image, or to make the green sphere appear really round and not polyhedric. -in the first pic, you could try to use a smaller focal length in the camera to make a more fish-eyed effect and thus reinforcing the effect already done by the perspective view. -I'd give more white space between the pictures, so that they are well differentiated (for istance, at first glance I had thought that the 3rd image, with the sliding door, was part of the 2nd image) -as for the lettering, the opening of the door is very well done. I'd make a similar effect on the footsteps noise by making them of varying size : the further the smaller. Last, but not least (and this is my pet peeve when it comes to Poser comics, so please forgive me in advance) : As much focused on quality renders that we, Poser artists, may be, making a comics page is not only putting images side by side. Some images would benefit from having no background : just the character against a flat white background, or some background just in some parts of the picture. Having a character going off its image can be great effect (here, the character in the first pic could have her right foot "going out" of the first panel and infringe on the white border). Sometimes making just a black and white pic and using the silhouette of the character is very powerful (especially for night scenes). You could get an artist's book on comics to get an idea, or just cast an eye at regular comics. Mangakas are especially adept at giving an incredible punch in their action scenes by using totally unconventional point of views or page composition. To stay in the modern US comics vein, "Sin City" is a very original comic you might want to have a look at. More classically built, "Cadillacs and Dinosaurs" have some very good examples of image composition, reminiscent of the 50's Flash Gordon. "Danger Girl" series often uses the page's composition to a very good effect too. My favourites are John Bushema's black and white Conan adventures, but they are not very modern... Ooops. I got carried over. You may think that, given the amount of things I said I don't appreciate your work. On the contrary, it's a very good job indeed and I'm just pointing at details. Keep on the good work. Hope this helps.