Forum: Poser - OFFICIAL


Subject: Who wants a free TARDIS console?

Redfern opened this issue on Jan 06, 2004 ยท 75 posts


Redfern posted Mon, 26 April 2004 at 1:28 PM

So, fellow "Whovians", you probably thought this project was dead. Not quite, it's merely lying dormant like a Cyberman in stasis. However, relatively speaking, one or two of its fingers are twitching. While I haven't done any more work upon the console panels, I decided to experiment with the console room walls with the famous roundels. I've posted the results from one of those experiments. These walls are not yet suitable for general distribution. While they may render halfway decent, the mesh is a mess. I won't bore you with the creation details, but the finished wall has faces that are seemingly missing around each roundel. The wall was built from individual "blocks", each containing an "intruded" roundel cavity (as opposed to Booleaned). The final render hides this anomaly, but the preview mode would confuse the beginning Poser user. I also tried using a transparency map applied to the surface of the wall (labeled as a separate material from that of the roundels). The roundels are cylinders intruded upon themselves (imagine a thick glassed drinking tumbler). They are "glued" in place with a tiny fraction of the rim poking through the surface of the wall. The trans-map is a white texture with black circles corresponding to the positions of the roundels. When rendered, the black circles appear invisible, showing the inner, reccessed surfaces of the roundels. It makes for a "clean" geometry, but like a trans-mapped hair model, the front surface of the wall appears as a series of dots in preview mode. Plus, it renders slower than an opaque object. I'm not sure everyone would be "keen" on that idea. Hmm, one could set the prop to preview in "cartoon" mode regardless of the other elements. What are your thoughts on this alternative? For my personal projects, I have no issues with it. I know what's happening. But my original plan was to release these as general "freebies". In the meantime, I will continue to experiment and hopefully create a better design. Sincerely, Bill

Tempt the Hand of Fate and it'll give you the "finger"!