Forum: Poser - OFFICIAL


Subject: Another Critique Request

unzipped opened this issue on Apr 24, 2004 ยท 13 posts


unzipped posted Mon, 26 April 2004 at 3:08 PM

Thanks everyone for the insightful replies - sorry I haven't gotten back to comment sooner (you know life outside of Poser has a way of intruding). About that background texture: I just whent with the texture that was on the prop (it's one of the Carpathia sci fi type props), and didn't really give it much of a thought except to tone down the bump map a bit. Something was bothering me about that image which I couldn't place, and I think that's what it was. I'll keep that in mind in future. About the perspective/camera angle comments: It's funny, because in the pages I put up for comment prior to this one, I got several mentions of the camera being too fish eyed, so I make extra sure to eliminate the fish eye, and sure enough, on this one people are commenting on the non-fisheyedness. I'll get it right someday I hope. The two sound effects in the left panel are actually gunfire, not footfalls - I'm not totally satisfied with it (especially considering it wasn't clear), but I couldn't think of a better way to do it. I did postwork on the sphere, but not enough, it is still too polyhedric (is there a sphere out there with more vertecies than the default poser one?). On the concept of doing more unusual/extreme things (breaking panel boundaries, using uncommon angles, having sparse backgrounds) - I certainly plan on utilizing whatever I can as I move forward, but I'm trying to keep it simple and basic to start with, since this is new to me. I'd like to feel comfortable that I can successfully create basic panels and scenes before I attempt to graduate to more advanced or experimental techniques and effects. I hope that makes sense. Again thanks for the input, and if there's more to be said, go ahead and say it, it can only help. Unzipped PS. I'm glad some of you liked the character's form, that does mean something to me.