Forum: Poser - OFFICIAL


Subject: Who wants a free TARDIS console?

Redfern opened this issue on Jan 06, 2004 ยท 75 posts


Redfern posted Tue, 27 April 2004 at 2:25 PM

One might achieve usable results in Poser 5 with displacement mapping, but bump maps alone in Poser 4 would not achieve results I want for a distributable "freebie". Many users would feel cheated, even if it were for free. The more I think about it, the more accepting I am of a triangulated mesh. After all, the "die" Steve Cox provides for his UV Mapper Pro auto-smoothing tutorial has triangles to link each vertice of the pips to the rest of the mesh. My wall with 22 roundels should have a poly-count comparable to that of the gaming die (having 21 pips and fillet edges). If Steve Cox can feel comfortable sharing a triangulated mesh, why can't I? Sincerely, Bill

Tempt the Hand of Fate and it'll give you the "finger"!