Tephladon opened this issue on Oct 04, 2000 ยท 12 posts
Tephladon posted Thu, 05 October 2000 at 6:48 PM
Thats right serge. Convert, Mirror, Weld Identical Vertices. Depending on how close you got to what you wanted in the spline room, you may or may not have to do clean-up on your model to move polygons and points into your desired position. Brenthomer, every time you add a point on the cross-section, you automatically add a line to the y axis. You just don't see the line until you begin to free-form and then you will see a green line, and blue line. Note that you can also modify the pink spline on the Y axis the get a better shape. You can choose point to point surfacing or shape to shape surfacing to make it easier for you. You have to work with it. You will get it, believe and once you do, it will be awesome. Okay Okay, I will go to my sister's hows and write a head tutorial for you guys. Expect it here in a couple of days. It's the weekend and I am off with no plans other than my private projects. I think this next tutorial will explain everything.