bloodsong opened this issue on Oct 05, 2000 ยท 12 posts
PJF posted Fri, 06 October 2000 at 12:20 PM
I really like the Poser GUI, so I'll speak up for it and against going back to the Poser2 style (which is still available if you want it by typing PO2). Jonathan Allen recently described Bryce as "a playground for lateral thinkers", and I'd say this is pretty much why I like the present Poser stylie. Manipulating human(oid) and animal figures is a very 'organic' affair, and is best suited to a control system that enables rapid 'fiddling', rather than precise positioning and data entry. Poser can only benefit from having an avenue into a more 'professional' working manner (4 views, etc), but I'd hate it if it becomes the only way of working. The 'pro pack' could be fantastic, so long as it doesn't result in neglect of the regular version. Poser3 (and onwards) was a much better implementation of the 'Meta' style interface than Bryce, mainly because it is so much more adaptable. I think Poser is incredibly well thought out. Bryce seems to be stuck with the original vision and refuses to go any further; perhaps the designers are too emotionally attached to it to allow development. Poser's designers seem to have been open to new ideas and able to augment sensible solutions to become something even more useful. Most of the limitations to the Poser system seem to be with the deeper aspects of the program. The menus and dialogs are often quite difficult to see, let alone navigate. Those are pretty much all in the old look and way of doing things, and maybe that says something about the notion of going back to the old ways. I've tried working on the old PO2 interface again, and my efficiency goes straight downhill.