Skidlicious opened this issue on May 02, 2004 ยท 33 posts
hauksdottir posted Tue, 04 May 2004 at 12:45 AM
Actually I have thought about how to kill such things. ;^) As a Game Master and Game Designer, I get to create all the monsters for the heroes to conquer. They have to be strong, intelligent, and vicious... but also have a vulnerability. Living creatures ALWAYS have a vulnerability if you have time to examine them, and if you think about the definitions of being alive. (And anybody who has dusted for aphids or sprayed goo on cockroaches or put out sticky poison for ants to track home on their myriads of tiny feet ought to know the how and why of their deaths.) As obsessive as was Giger, he knew these limits upon lifeforms. As a game player, the other guys know to keep me alive until I solve the problem of how to kill the monsters or escape the traps. I may be the weakest fighter at the table, but I'm usually the strategist. I'm also the nemesis of other GMs because if they have left a weakness in the defenses, I'll find it. Even as much as I admire the LOTR movies, I'm appalled by the fighting tactics displayed by both sides... and that was a good movie. Most movies involving combat with fantasy or alien beings are simply awful and unrealistic. If I was going up against something like this monster in real life? I'd want a modern helicopter and a pilot who'd been in 'Nam... dusting agent orange on selected targets. His reflexes might be slower, but he wouldn't yell yee-haw like a game-playing kid: he'd simply go in and do the job, terribly and efficiently, and then fly us safely out again. As to honor? I'm evil, remember? My preferred weapon is puns at 10 paces... THAT's how evil. ;^) Carolly Evil OverMistress of the UnderDark and Conqueror of Alien Worlds