Forum: Carrara


Subject: Shader placement and textures.

dbigers opened this issue on May 03, 2004 ยท 18 posts


Pinklet posted Tue, 04 May 2004 at 12:49 PM

I am not certain if this is exactly what you mean, but you can name areas comprised of vertices (shader domain), with in the vertex modeler. You can also use the UV mapping tool with in the same modeler for extra control of the texture.