mattilis opened this issue on May 04, 2004 · 24 posts
SpottedKitty posted Wed, 05 May 2004 at 12:49 PM
I only have Poser 4, but I've found the .lwo files can be converted into .obj format in 3D Exploration. Just one problem that I haven't worked out how to fix yet — the material colours come through OK doing it this way, but the only two parts I've tried so far (the body shell and interior of one of the cars) came into Poser the same size and centred.
Looks good, though, once I have the parts rescaled and positioned. Am I right in thinking I can use UVMapper to set up texture layouts for the .obj files? (Yes, I am that new at this game.)
Is there any way of retaining the size and position info when I convert? There are quite a few export options in 3D Exploration I haven't figured out yet. Help, anyone?