hauksdottir opened this issue on May 04, 2004 ยท 53 posts
wdupre posted Wed, 05 May 2004 at 6:17 PM
Farside, its just not that simple, in order to create better joints, DAZ is going to have to create a new format. the falloff zone format is just too limited, it is a format that has been completely abandoned by high end animation software in favor of Weight mapping, which basicly is a map of the points on a mesh for each bone which allows the program to know exactly which points will bend with a given bone and how much the bend is affected by that bone. while it is not impossible to convert falloff zones to a really rough aproximation of weight maps, going the other direction would require an amount of flexibility in falloff zones which just doesnt exist.