thefixer opened this issue on May 06, 2004 ยท 10 posts
FreeJack posted Thu, 06 May 2004 at 3:54 PM
And if you want to actually have six different Mikes and you are using Poser4, to avoid cross talk when you are loading them from the character library you must use a null figure. Remember though, each different Mike must be saved already and available from your Character library, since after loading them using the null figure you won't be able to morph them. Pose them, yes, but not morph them. I forget right now where to find that null figure, but I'm sure somebody remembers. And I'm sure somebody will also know if I got this explanation wrong! Cheers, Jack