Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)
This is not my "second childhood". I'm not finished with the first one yet.
Time flies like an arrow; fruit flies like a banana.
"I'd like to die peacefully in my sleep like my grandfather....not screaming in terror like the passengers on his bus." - Jack Handy
P.S. In order for this to work, the imported object must entirely enclose the space it occupies, for example, an object like a cup, open at one end, would not boolean.
This is not my "second childhood". I'm not finished with the first one yet.
Time flies like an arrow; fruit flies like a banana.
"I'd like to die peacefully in my sleep like my grandfather....not screaming in terror like the passengers on his bus." - Jack Handy
LOL, don't feel stupid. I've been using Bryce very steadily since Bryce3D was released, and I would estimate I only understand about 25% (or less) of what Bryce can do.
This is not my "second childhood". I'm not finished with the first one yet.
Time flies like an arrow; fruit flies like a banana.
"I'd like to die peacefully in my sleep like my grandfather....not screaming in terror like the passengers on his bus." - Jack Handy
Ooh I wish I could understand 25%.I may have used much more...but understand it!!!.I was suffering with the same problem for ages until I checked it out in the forum...The best Bryce artists and their advice for free!!!An exellent arrangement...hope I can be of help for someone sometime,to return the favour.
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I was just wondering if there is an easy way to make imported objects behave more like Bryce primitives when imported. When I use a negative operation on imported objects such as 3ds, the result is different from primitives because the model is made out of planes and isn't "full" like primitives. I want to know how to make it easier for it to look like the model is "full" rather than just planes. I know I can use a series of a couple more boolean operations to get the same results as with Bryce primitives, but I was just wondering if there is an easier way to do this.