insomniaworks opened this issue on May 05, 2004 ยท 134 posts
insomniaworks posted Mon, 10 May 2004 at 2:49 PM
got it 3d, will get to it later tonight Grimjerk: that quiestion was asked about magnets was a millinium ago...ancient history. That was a stupid side issue anyway to used to support or to make a bigger point. Anyway, on that issue, the problem is solved. The next thread launched in this series will appear in the Developers forum. This will solve the problems. Apparently our threads are causing a flood and burrying other listings. We belong in the developers forum and should have been there for some time probably and I appolize for that. Riddikun and 3dtrue: I have noticed a little chatter over a problem that I am very familiar with. It is what we developers, lol, call an "Explosion!" I don't know exactly why it happens in the first place, but I have a cure. Adjust you body part to where the explosion occurs open up the joint editor. Make sure the part that is exploding is selected and then select the direction of the bend that is offending in the list of movements. Change the number for the center by adding another digit and making it a 1. Like instead of 000 you will make it 0001. You will see the exposiong going back to normal before as soon as you add the digit. This change will be way to molecular to effect the posing behavior. I type all this from memorie with out looking at poser menus so if you need something further explained more clearly, I will do so. marty