insomniaworks opened this issue on May 05, 2004 ยท 134 posts
-Yggdrasil- posted Wed, 12 May 2004 at 4:34 AM
Riddokun: Like all of my previous efforts to model something (all two of them), this one is much better in the way it's built. Each piece is a whole seperate object. That means the Iris is one whole object, the Pupil is one whole object, the individual Speculer pieces are a whole object in and of themselves. That's how I got them to morph. That also means that each one is able to be textured seperately. That means you can do just as you suggest, making the Highlight part semi-transparent, along with it's border if you wish (yes, there is one, and it lies right beneath that Highlight). I'll render and show a picture soon of the different pieces in layers of transparencies right after I do this idea I was just thinking of while typing this. I made the big Highlight part and that little circle the same material zone, but now I'm gonna seperate the two. Name that actual part "Highlight". Also thinking about actually rebuilding (that means from scratch, not a morphed-up copy) my AnimeEye5 set (cat eyes). Another thing I'm going to do is make the eye completely round and let the end-user (that's you) scale it as it needs to be. I think that's the most flexible idea all-round. select all / copy