insomniaworks opened this issue on May 05, 2004 ยท 134 posts
Nanoshi posted Wed, 12 May 2004 at 6:57 AM
Ygg / Riddo we always improve everytime we go back to the modeller and try again, so he will only get better. But the eye he has modelled is for his Sailor Scouts, and if you look at screen shots from that series, they do have these 'stupidly' large speculars with what I would say are trade mark lines coming off at an angle. normally anime eyes aren't so exaggerated as this. So as the eye goes towards anime eyes they don't fit the generic look but as regards Sailor Scouts eyes, I think he has almost got it bang on. But as you suggested he still needs to work a little bit more on them to perfect them. problem I see with them at the moment is they are 'too white' if that makes sense, in the cartoon they have a shiney wet look about them, but at the moment in poser they are too matt. I have no idea how you could go about correcting this little thing though, maybe try 2 material zones on the speculars and through shades of pale grey maybe achieve it, or one material solid one transparent? just quick suggestions would need to look a little deeper at it to see what works. on your old 'disc' vesrion, they used to seem a little too 'glowy' for my tastes, but maybe combining them a little might work? Also Riddokun makes some nice anime eyes for Maya as you know, maybe a similar technique for the speculars but maintaining the sailor moon trademark speculars? just my 2 penny's but I think you have captured the sailor moon shape very well.