Forum: Poser - OFFICIAL


Subject: 3D software for clothing and props

solofalcon459 opened this issue on May 14, 2004 ยท 12 posts


hauksdottir posted Sat, 15 May 2004 at 9:44 PM

Different people approach problems in different ways. That is why you find a different toolbar and different interface or order of proceeding in these products. If you were modeling in the real world, would you choose marble and carve down, or clay and build out? Both will reveal a form! Some people like CSG (constructive solid geometry) for its precision, some people like squishier interfaces where they can push and pull at the points. Do you prefer working with solids or with surfaces? We don't know what interface will appeal to you. You may not know it yet. So try out a handful of demos, perhaps making the same sort of object in each of them, and see how close you can get to the one in your mind. I'd suggest something like a child's red wagon or a chair or a fishing dingy... something with repetition, straight and curved lines, different surfaces. If you find a program you love, bingo! If you find something close, just come back and ask what else is similar to x? Carrara has different modeling methods within it, so you can tryout both nurbs and polys, but I'm not sure if there is a demo. I only have version 1, but would love to upgrade to the latest with the intergration of Poser figures and the Bryce-like terrain tool. As mentioned above, PhilC uses Truspace, but his CD isn't tied to that application. It will walk you through the process no matter what you are using to model in. Carolly