Forum: 3D Modeling


Subject: If there was one piece of advise you'd give a new modeler....

solofalcon459 opened this issue on May 16, 2004 ยท 14 posts


pauljs75 posted Sun, 16 May 2004 at 9:29 PM

In Wings, the default camera mode should be Mirai. Thus... Left mouse button selects. Middle mouse button (a.k.a. scroller wheel) moves camera in and out, and allows rotation of the view. Hitting Q while the camera move is active allows you to pan. Right mouse button brings up selection menus. Menus change based on type of selection or whether anything is selected. Also note that when a menu is active, the function of the other two buttons changes (see status bar that swishy mentioned.) Other camera modes are Nendo and Maya. Nendo is generally what I use when I'm playing with Wings on a Mac because it only has one button. If you're using a one or two button mouse or modes other than Mirai, you'll have to figure out what keyboard/mouse combos make up for the functions normally found in the mouse buttons in normal PC use. Another handy hotkey default to remember is the A-key. If you have anything selected, hitting A will "anchor" the centerpoint of viewing to the same spot. Thus your camera will rotate around that spot. If you want to return your view center to the axis origins, hit the R-key. To make a 4 panel view, just open up three more geometry windows (not graphs). Position each window within the main wings window and right click on the title bar in order to resize them to fit. Set each new window to ortho viewing mode. Then hit X (or shift-X) in one, move to the next hit Y, move to the next hit Z. If using this setup you may want to turn off the menu bar at the top of each pane by right clicking on the window's title bar. Also note when using reference drawings, you'll need to use the ortho mode. This ensures that viewed projection lines are parallel, thus making planar views spot on. Perspective view is good for viewing the model as it would be used and for free session modeling (not directly using a reference.) Oh yeah, have patience. I found Wings to be the most intuitive and fastest modeler to work in. If for some reason that tries your patience, imagine what other modelers where one has to build a mesh point by point would be like. LOL! (But then again, there are some people who like doing things that way.)


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