orodreth opened this issue on May 17, 2004 ยท 4 posts
KarenJ posted Mon, 17 May 2004 at 1:27 PM
Ohhh, isn't this something to do with backfacing polygons? The other possible reason is where two planes are sharing the same space (i.e. two cubes meeting). Have you tried rendering with the P4 renderer and see what happens?
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