spinners opened this issue on May 19, 2004 ยท 10 posts
nomuse posted Thu, 20 May 2004 at 2:32 AM
From what I'm seeing here, either transmapping or even a "wires" shader in the transparency channel should do the trick nicely. I do believe there is a nice wires/grid shader already in Carrara. If not, just use the original UVmap of the Poser figure and either use the actual polys or draw up a random grid and use that. No need to burden your scene (or your modelling time) with real geometry.