Forum: Poser - OFFICIAL


Subject: a follow up on my last post

ninhalo5 opened this issue on Oct 11, 2000 ยท 5 posts


MikeJ posted Thu, 12 October 2000 at 1:27 AM

Jeff, Have you tried simply painting on an existing Vickie texture that DOES "sit" correctly? That's usually what I will do. I don't really mess with plain UV maps anymore, except when I've made an object that I've converted to .OBJ that doesn't already have UV info. I'll take a Vickie texture and use Painter 6's "tracing paper" thing so I can see the underlying texture at 50%, and then simply paint over it, when I want to start fresh. Also, you can simply alter a pre-existing texture as I said. I'm no expert on UV maps, but it looks to me as though you're just slightly shy of making it all the way around her lips. To me, UV maps are strange and mysterious things, but I had a similar problem with Posette's eyes when I was painting over the UV texture, with no reference texture to go by. It's cool that you are so committed to making your own texture from scratch, but you'll save yourself alot of time and aggravation by finding one that's already done, and you'll learn alot by comparing it to the UV map as you do it. :) Don't let it drive you crazy man.....MUCH more fun awaits when you get to the eyes! You just have to experiment some more. Cheers, Mike