DocMatter opened this issue on May 20, 2004 ยท 16 posts
TrekkieGrrrl posted Fri, 21 May 2004 at 3:25 AM
Straight lines really depend on the underlying mesh. If you have a jagged, trianulated mesh, there's no way you can get straight lines in a group. But if you have a nice quad mesh it's just a matter of following the lines. A good skullcap is vital. PhilC has some for the mill. characters. That said, I haven't used the hair room much, because I think transmapped hair in general looks better, the hair room hair is shiny in a very fake way. Like a cheap wig (at least in most cases) but I find it easy enough to use. It just doesn't look as real as I would like.
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You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
Using Poser since 2002. Currently at Version 11.1 - Win 10.