kiru opened this issue on Oct 09, 2000 ยท 3 posts
Doom Dancer posted Fri, 13 October 2000 at 9:21 AM
Chris, The only thing I can think off hand at the moment to tell you would be to make two materials (in the editor) altitude sensitive. I have a texture that I use on terrains that looks like a mix between rough hewn rock and moss but, when I added altitude to it and made columns the moss disappeared and the rock looked like wood. I hope that can help you at least a little. Rob