Forum: Bryce


Subject: Getting an object in Bryce NOT to be affected by light

masterw3 opened this issue on May 27, 2004 ยท 8 posts


draculaz posted Thu, 27 May 2004 at 11:16 AM

well... i guess you could run the whole deal just through ambience control instead of diffusion. that way you won't even really need too many lights or whatever. or you could always do 2 renders and do the rest in postwork. like have another render with light coming from behind the camera. drac