cableguy223 opened this issue on May 29, 2004 ยท 12 posts
pakled posted Sun, 30 May 2004 at 11:20 AM
uvmapping is a way of treating object files with pre-selected materials so that when you import into Bryce or Poser, the 'uvmap' neatly fits over the object, and it's already textured. This involves a program like UVmapper, Ultimate Unwrap, or Lithunwrap (none of which I have the foggiest idea how to use..;). Essentially, it converts your 3d object into a 2-d 'map', that you color in using various programs, and when done, it is saved in a (at least to me) mysterious fashion to be included with the .obj. Wings 3d has a built-in UVMapper, which folks have used with varying degrees of success..if I ever figure it out, I'll be dangerous..good luck.
I wish I'd said that.. The Staircase Wit
anahl nathrak uth vas betude doth yel dyenvey..;)