rockadon opened this issue on May 31, 2004 ยท 23 posts
maxxxmodelz posted Mon, 31 May 2004 at 7:17 AM
Great texturing. I like how you seem to have eliminated as much of the "baked-in" specularity on the skin as you could. That's one of my pet-peeves with photo-real textures. Specularity should come from the lights in the scene, not built into the texture. Great job.
Tools : 3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender
v2.74
System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB
GPU.