TwistedBolt opened this issue on May 31, 2004 ยท 105 posts
Prufrock81 posted Tue, 01 June 2004 at 1:24 AM
That's simple to do muddy grub. Draw a nice 900 x 900 grey scale bump map of your concentric ripples and waves. IMport as image in terrain editor and apply any water material then edit the material by importing THE SAME greyscale image into materials editor as the bump map ...tweak parameters and Viola,,,just add some volumetric textures to large spheres for rain...expect an involved render.