sdmakai73 opened this issue on Jun 01, 2004 ยท 5 posts
EnglishBob posted Tue, 01 June 2004 at 7:01 AM
I agree with hogwarden, a bit of vertex splitting would improve the rendering no end, and UVMapper Pro would probably do a better job of that. I can do that, and UV map it for you, but I'm not the best person to make a texture map. PM me if you want me to take a look at it.