Forum: Poser - OFFICIAL


Subject: A plea/reminder to texture makers

Mason opened this issue on May 31, 2004 ยท 42 posts


stonemason posted Tue, 01 June 2004 at 11:40 PM

I must admit I'm one of those who makes wall textures at 2500x..I'll stack them whenever possible but most of my textures are hand painted & wouldn't suit stacking so I have to "lay them out neatly side by side" :) I actually advertise the fact you can safely render a figure leaned against one of my walls without becoming pixelated.if a set is too "texture heavy" then I'll make a note on the product page.or add a low textured version as well

Most people also render at around 2000x or more & scale down later in an image editor.
Thats not to say I'd have a 2500x for a lamp though,lol...that does sound a little extreme.especially for a reflect map,
Also correct modelling is essential,if you plan on tiling or stacking a texture across a wall then you'll need to cut the wall accordingly,

Cheers
Stefan

Message edited on: 06/01/2004 23:42

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