TwistedBolt opened this issue on Jun 01, 2004 ยท 16 posts
TwistedBolt posted Wed, 02 June 2004 at 12:27 AM
"the wave height, will actually be modified by the intersecting wave based on the differences in its modulation" unfortunatly, it's true.I've noticed that in my water simulations,but as for bryce,well maybe they will adress it in v6(if it ever comes).If I can compress some of the waterdroplets movies ive made so far I'll post them.Its fun to see this stuff in motion.While on topic,I can swim objects through a water plane as well(like a boat or similar).If you guys need any boat wake meshes I can do them.Or swim an object(that you supply) through the water,and export them out together(object and waterplane)while still remaining seperately textured.
I eat babies.