Forum: Poser - OFFICIAL


Subject: How to turn of Inverse Kinematics Forever!

Jim Burton opened this issue on Jun 01, 2004 ยท 20 posts


Jim Burton posted Thu, 03 June 2004 at 7:19 PM

Thanks John!- You have to save the character back to the library the first time to turn off IK, if you don't and try to edit it off in the CR2 you get this weird condition where it is sort of half-off, it can be fixed by turning it back ON and then OFF again in Poser, though. That is the way I've always done it myself, I latched onto this new system when I was setting up clothing for a new DAZ figure. I think there is IK information saved for the feet parts if it is ON when the CR2 is saved. If you do a search and replace as you suggested, also change "Figure 3" (or whatever) to "Figure 1", too, sometimes Poser will modify this number on characters with JCM (or just Full Body Morphs) if it is saved other than as "1". Gets complicated, which is why I said open "as the first figure after you started Poser". ;-)