Forum: Poser - OFFICIAL


Subject: Snooker dynamics in Poser

scourge opened this issue on Mar 24, 2004 ยท 91 posts


scourge posted Sat, 05 June 2004 at 11:04 AM

Attached Link: WDragon_Fly3.AVI (393KB)

Thanks, and I think you won't have to wait long for the update Ernyoka. In fact you can probably start holding your breath now (but just in case, make it a deep breath) =) Here's another animation. In the two first flying animations the dragon had to fly straight because turning would have resulted in strange body rotations. Now the figures can turn correctly and they even do some curving when they have to turn. Now I'll just have to write some kind of a turning radius so that the figures can't just suddenly turn around (in this animation you can see that the dragon's movement isn't smooth because it turns too quickly). The turning radius will be useful also for figures moving on the ground.