Forum: Bryce


Subject: Simple UV-mapper tutorial

bazze opened this issue on Jun 07, 2004 ยท 9 posts


Sambucus posted Mon, 07 June 2004 at 8:10 AM

Thanks for this, Bazze. I think I`m beginning to understand mapping now but I have a couple of questions if I may. I was ok until we got to the Photoshop shot. I can understand the colouring book analogy but it seems to me the stripe and skull are half on the right wing and half on the engine cowl in this example yet the rendered model shows the skull on the left wing. Did I miss something? One other possibly stupid question. The template is obviously plan view. How do you texture the underside?