vernonglen opened this issue on Jun 07, 2004 ยท 14 posts
mdesmarais posted Mon, 07 June 2004 at 1:17 PM
Dunno about the acceleration, but I wondered about this-
"For instance, an applied texture can be moved on a surface during animation but not changed to a different texture without changing the texture throughout."
I'm not sure exactly what you are trying to do, but it is pretty easy to change a texture in an animation by using a mixer with texture 1 and 2 in the sources, and a value in the blender. Start the value at 0 for text1 to show, animate it to 100 for text2. If you need to change all the channels (color, highlight, glow, etc) you would need one mixer in each, with all the blenders synced, or all pointing to a reference shader.
Markd
Message edited on: 06/07/2004 13:18