Tunesy opened this issue on Jun 08, 2004 ยท 6 posts
Tunesy posted Tue, 08 June 2004 at 5:14 PM
Yea. I don't want to spend that kind of time on background props, though. That's why I was hoping EM3D would be able to do quick, low rez textures directly on the object. I just realized that when they say, "paint the area you wish to affect" they're not talking about 'paint' paint, but just a way to mark the areas you're going to morph. hehe.