Forum: Poser - OFFICIAL


Subject: Snooker dynamics in Poser

scourge opened this issue on Mar 24, 2004 ยท 91 posts


scourge posted Wed, 09 June 2004 at 3:03 AM

Good. That "Do you wish to add frames to your scene to import the complete animation" message should be there. If the animation pose has 30 frames it will be applied 7 times for a 200 frame anim. 7 times 30 is 210 so there will be 10 frames extra, that's why you get the message. The script deletes the ten additional key frames, leaving them empty. The figure flickers around the target because there's no turning radius yet, so the figure can turn a whole 360 degrees during one frame. This will be changed soon. Ilari