Forum: Poser - OFFICIAL


Subject: Will Poser or D|S users ever benefit from GI Lighting? Doubt it.

maxxxmodelz opened this issue on Jun 09, 2004 ยท 33 posts


maxxxmodelz posted Wed, 09 June 2004 at 5:30 PM

Attached Link: http://www.renderosity.com/messages.ez?Form.ShowMessage=1752589

I think this is what something like ynsaen is talking about. In that thread, someone is using the probelight node in combination with other lights, but it's not actually the correct use of the node in simulating the dynamic range values from a light probe. He's apparently using it as a substitute light source. When you use it to simulate true GI, you need to shut all the lights off in the scene and let the values you put into the settings light the model (as indicated in Stewer's tutorial above.) In other words, you might find a use for it in lighting a scene, but it's nothing like the real deal.

Faking GI by using Stewer's other script produces some great results too, and allows more control, but it's still not capturing the high range dynamic range of true light probes. The same goes for using TIFF images to light a scene.

Message edited on: 06/09/2004 17:31


Tools :  3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender v2.74

System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB GPU.