nesibus opened this issue on Jun 08, 2004 ยท 8 posts
SPZ-Desdinova posted Thu, 10 June 2004 at 12:06 AM
For Shrek and LOTR Maya was used as a base application. Then the programmers came in and wrote all sorts of specalized apps for body mass, facial control and movement. Do not confuse Pozer with a real application for doing rigging and animation. Rigging is an art in itself, just as modeling is. There is alot more to the Shrek model than just polygons. The rig is very complex and does alot more than just allow Shrek to move. Spaz.......