fsimandl opened this issue on Jun 13, 2004 ยท 3 posts
jobcontrol posted Sun, 13 June 2004 at 11:55 AM
How did you create the morph target? AFAIK, you have to deform a figure (or a prop) with a magnet or wave defomer and then "spawn a morph target". This you should be able to save with a figure. If you only used an existing morph dial to deform the head then there would be no difference since the head already has THAT morph target. Saving the figure would simply reproduce the original head. Willy PS: Or did I manage to misunderstand your process ;-)